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@@ -64,6 +64,8 @@ SOURCES = main.cpp \
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unitconfig.cpp \
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pathfinder.cpp \
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unit.cpp \
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city.cpp \
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terrainyieldmanager.cpp \
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gamemanager.cpp \
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unitrenderer.cpp qrc_shaders.cpp \
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moc_mainwindow.cpp
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@@ -79,6 +81,8 @@ OBJECTS = main.o \
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unitconfig.o \
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pathfinder.o \
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unit.o \
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city.o \
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terrainyieldmanager.o \
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gamemanager.o \
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unitrenderer.o \
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qrc_shaders.o \
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@@ -188,6 +192,7 @@ DIST = shaders/simple.vert \
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pathfinder.h \
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unit.h \
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city.h \
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terrainyieldmanager.h \
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gamemanager.h \
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unitrenderer.h main.cpp \
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mainwindow.cpp \
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@@ -201,6 +206,8 @@ DIST = shaders/simple.vert \
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unitconfig.cpp \
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pathfinder.cpp \
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unit.cpp \
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city.cpp \
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terrainyieldmanager.cpp \
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gamemanager.cpp \
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unitrenderer.cpp
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QMAKE_TARGET = tiletest
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@@ -409,8 +416,8 @@ distdir: FORCE
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$(COPY_FILE) --parents $(DIST) $(DISTDIR)/
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$(COPY_FILE) --parents shaders.qrc $(DISTDIR)/
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$(COPY_FILE) --parents /usr/lib/x86_64-linux-gnu/qt5/mkspecs/features/data/dummy.cpp $(DISTDIR)/
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$(COPY_FILE) --parents mainwindow.h qscenerenderer.h vertex.h tile.h terrain.h tilevertexinfo.h matrix2d.h face.h player.h yamlparser.h unitconfig.h pathfinder.h unit.h city.h gamemanager.h unitrenderer.h $(DISTDIR)/
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$(COPY_FILE) --parents main.cpp mainwindow.cpp qscenerenderer.cpp vertex.cpp tile.cpp tilevertexinfo.cpp face.cpp player.cpp yamlparser.cpp unitconfig.cpp pathfinder.cpp unit.cpp gamemanager.cpp unitrenderer.cpp $(DISTDIR)/
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$(COPY_FILE) --parents mainwindow.h qscenerenderer.h vertex.h tile.h terrain.h tilevertexinfo.h matrix2d.h face.h player.h yamlparser.h unitconfig.h pathfinder.h unit.h city.h terrainyieldmanager.h gamemanager.h unitrenderer.h $(DISTDIR)/
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$(COPY_FILE) --parents main.cpp mainwindow.cpp qscenerenderer.cpp vertex.cpp tile.cpp tilevertexinfo.cpp face.cpp player.cpp yamlparser.cpp unitconfig.cpp pathfinder.cpp unit.cpp city.cpp terrainyieldmanager.cpp gamemanager.cpp unitrenderer.cpp $(DISTDIR)/
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$(COPY_FILE) --parents mainwindow.ui $(DISTDIR)/
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@@ -479,7 +486,8 @@ ui_mainwindow.h: mainwindow.ui \
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unitconfig.h \
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player.h \
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city.h \
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gamemanager.h
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gamemanager.h \
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terrainyieldmanager.h
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/usr/lib/qt5/bin/uic mainwindow.ui -o ui_mainwindow.h
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compiler_yacc_decl_make_all:
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@@ -509,7 +517,8 @@ mainwindow.o: mainwindow.cpp mainwindow.h \
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unitconfig.h \
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player.h \
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city.h \
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gamemanager.h
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gamemanager.h \
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terrainyieldmanager.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mainwindow.o mainwindow.cpp
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qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \
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@@ -525,6 +534,7 @@ qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \
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player.h \
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city.h \
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gamemanager.h \
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terrainyieldmanager.h \
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pathfinder.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qscenerenderer.o qscenerenderer.cpp
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@@ -545,7 +555,8 @@ tile.o: tile.cpp tile.h \
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unitconfig.h \
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player.h \
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city.h \
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gamemanager.h
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gamemanager.h \
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terrainyieldmanager.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o tile.o tile.cpp
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tilevertexinfo.o: tilevertexinfo.cpp tilevertexinfo.h \
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@@ -580,6 +591,17 @@ unit.o: unit.cpp unit.h \
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pathfinder.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o unit.o unit.cpp
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city.o: city.cpp city.h \
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terrain.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o city.o city.cpp
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terrainyieldmanager.o: terrainyieldmanager.cpp terrainyieldmanager.h \
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terrain.h \
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matrix2d.h \
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yamlparser.h \
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pathfinder.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o terrainyieldmanager.o terrainyieldmanager.cpp
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gamemanager.o: gamemanager.cpp gamemanager.h \
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player.h \
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unitconfig.h \
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@@ -587,6 +609,7 @@ gamemanager.o: gamemanager.cpp gamemanager.h \
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terrain.h \
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matrix2d.h \
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city.h \
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terrainyieldmanager.h \
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pathfinder.h \
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yamlparser.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o gamemanager.o gamemanager.cpp
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