This commit is contained in:
bart
2026-11-08 17:06:47 +01:00
parent 17901ce25c
commit 408541c7e0
46 changed files with 1474 additions and 1057 deletions
+46 -10
View File
@@ -67,7 +67,9 @@ SOURCES = main.cpp \
city.cpp \
terrainyieldmanager.cpp \
gamemanager.cpp \
unitrenderer.cpp qrc_shaders.cpp \
unitrenderer.cpp \
localization.cpp \
terrainmovementmanager.cpp qrc_shaders.cpp \
moc_mainwindow.cpp
OBJECTS = main.o \
mainwindow.o \
@@ -85,6 +87,8 @@ OBJECTS = main.o \
terrainyieldmanager.o \
gamemanager.o \
unitrenderer.o \
localization.o \
terrainmovementmanager.o \
qrc_shaders.o \
moc_mainwindow.o
DIST = shaders/simple.vert \
@@ -194,7 +198,9 @@ DIST = shaders/simple.vert \
city.h \
terrainyieldmanager.h \
gamemanager.h \
unitrenderer.h main.cpp \
unitrenderer.h \
localization.h \
terrainmovementmanager.h main.cpp \
mainwindow.cpp \
qscenerenderer.cpp \
vertex.cpp \
@@ -209,7 +215,9 @@ DIST = shaders/simple.vert \
city.cpp \
terrainyieldmanager.cpp \
gamemanager.cpp \
unitrenderer.cpp
unitrenderer.cpp \
localization.cpp \
terrainmovementmanager.cpp
QMAKE_TARGET = tiletest
DESTDIR =
TARGET = tiletest
@@ -416,8 +424,8 @@ distdir: FORCE
$(COPY_FILE) --parents $(DIST) $(DISTDIR)/
$(COPY_FILE) --parents shaders.qrc $(DISTDIR)/
$(COPY_FILE) --parents /usr/lib/x86_64-linux-gnu/qt5/mkspecs/features/data/dummy.cpp $(DISTDIR)/
$(COPY_FILE) --parents mainwindow.h qscenerenderer.h vertex.h tile.h terrain.h tilevertexinfo.h matrix2d.h face.h player.h yamlparser.h unitconfig.h pathfinder.h unit.h city.h terrainyieldmanager.h gamemanager.h unitrenderer.h $(DISTDIR)/
$(COPY_FILE) --parents main.cpp mainwindow.cpp qscenerenderer.cpp vertex.cpp tile.cpp tilevertexinfo.cpp face.cpp player.cpp yamlparser.cpp unitconfig.cpp pathfinder.cpp unit.cpp city.cpp terrainyieldmanager.cpp gamemanager.cpp unitrenderer.cpp $(DISTDIR)/
$(COPY_FILE) --parents mainwindow.h qscenerenderer.h vertex.h tile.h terrain.h tilevertexinfo.h matrix2d.h face.h player.h yamlparser.h unitconfig.h pathfinder.h unit.h city.h terrainyieldmanager.h gamemanager.h unitrenderer.h localization.h terrainmovementmanager.h $(DISTDIR)/
$(COPY_FILE) --parents main.cpp mainwindow.cpp qscenerenderer.cpp vertex.cpp tile.cpp tilevertexinfo.cpp face.cpp player.cpp yamlparser.cpp unitconfig.cpp pathfinder.cpp unit.cpp city.cpp terrainyieldmanager.cpp gamemanager.cpp unitrenderer.cpp localization.cpp terrainmovementmanager.cpp $(DISTDIR)/
$(COPY_FILE) --parents mainwindow.ui $(DISTDIR)/
@@ -484,6 +492,7 @@ ui_mainwindow.h: mainwindow.ui \
unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
player.h \
city.h \
gamemanager.h \
@@ -515,6 +524,7 @@ mainwindow.o: mainwindow.cpp mainwindow.h \
unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
player.h \
city.h \
gamemanager.h \
@@ -531,11 +541,13 @@ qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \
unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
player.h \
city.h \
gamemanager.h \
terrainyieldmanager.h \
pathfinder.h
pathfinder.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qscenerenderer.o qscenerenderer.cpp
vertex.o: vertex.cpp vertex.h \
@@ -553,6 +565,7 @@ tile.o: tile.cpp tile.h \
unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
player.h \
city.h \
gamemanager.h \
@@ -576,16 +589,22 @@ yamlparser.o: yamlparser.cpp yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o yamlparser.o yamlparser.cpp
unitconfig.o: unitconfig.cpp unitconfig.h \
terrainmovementmanager.h \
terrain.h \
matrix2d.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o unitconfig.o unitconfig.cpp
pathfinder.o: pathfinder.cpp pathfinder.h \
terrain.h \
matrix2d.h
matrix2d.h \
terrainmovementmanager.h \
unitconfig.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o pathfinder.o pathfinder.cpp
unit.o: unit.cpp unit.h \
unitconfig.h \
terrainmovementmanager.h \
terrain.h \
matrix2d.h \
pathfinder.h
@@ -598,6 +617,7 @@ city.o: city.cpp city.h \
terrainyieldmanager.o: terrainyieldmanager.cpp terrainyieldmanager.h \
terrain.h \
matrix2d.h \
terrainmovementmanager.h \
yamlparser.h \
pathfinder.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o terrainyieldmanager.o terrainyieldmanager.cpp
@@ -605,24 +625,40 @@ terrainyieldmanager.o: terrainyieldmanager.cpp terrainyieldmanager.h \
gamemanager.o: gamemanager.cpp gamemanager.h \
player.h \
unitconfig.h \
unit.h \
terrainmovementmanager.h \
terrain.h \
matrix2d.h \
unit.h \
city.h \
terrainyieldmanager.h \
pathfinder.h \
yamlparser.h
yamlparser.h \
localization.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o gamemanager.o gamemanager.cpp
unitrenderer.o: unitrenderer.cpp unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
terrain.h \
matrix2d.h \
player.h \
city.h
city.h \
pathfinder.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o unitrenderer.o unitrenderer.cpp
localization.o: localization.cpp localization.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o localization.o localization.cpp
terrainmovementmanager.o: terrainmovementmanager.cpp terrainmovementmanager.h \
terrain.h \
matrix2d.h \
unitconfig.h \
pathfinder.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o terrainmovementmanager.o terrainmovementmanager.cpp
qrc_shaders.o: qrc_shaders.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qrc_shaders.o qrc_shaders.cpp