Implement default best-yield resource and long-press resource selection for city slots
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@@ -49,6 +49,12 @@ bool TerrainYieldManager::loadConfigs(const QString &baseDir)
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m_cityConfig.initialNationalResources[it.key()] = it.value().asInt(0);
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}
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}
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m_cityConfig.slotLongPressDurationMs = cityRoot["slot_long_press_duration_ms"].asInt(400);
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if (cityRoot.hasChild("resource_priority") && !cityRoot["resource_priority"].listValues.isEmpty()) {
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m_cityConfig.resourcePriority = cityRoot["resource_priority"].listValues;
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}
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}
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// 2. Load terrain_yields.yaml
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