build: update binaries and build artifacts

This commit is contained in:
bart
2026-11-08 20:48:15 +01:00
parent 9fe4a631e4
commit 72234a23a8
12 changed files with 2 additions and 17 deletions
+1 -16
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@@ -513,22 +513,7 @@ main.o: main.cpp mainwindow.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o main.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o main.cpp
mainwindow.o: mainwindow.cpp mainwindow.h \ mainwindow.o: mainwindow.cpp mainwindow.h \
ui_mainwindow.h \ ui_mainwindow.h
qscenerenderer.h \
terrain.h \
tile.h \
vertex.h \
face.h \
tilevertexinfo.h \
matrix2d.h \
unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
player.h \
city.h \
gamemanager.h \
terrainyieldmanager.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mainwindow.o mainwindow.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o mainwindow.o mainwindow.cpp
qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \ qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \
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+1 -1
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@@ -897,7 +897,7 @@ static const unsigned char qt_resource_struct[] = {
0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
// :/shaders/simple.frag // :/shaders/simple.frag
0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x0, 0x0,0x0,0x0,0x14,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x0,
0x0,0x0,0x1,0xa1,0xbb,0xdb,0xc9,0xbe, 0x0,0x0,0x1,0xa1,0xbb,0xeb,0xa5,0x52,
// :/shaders/simple.vert // :/shaders/simple.vert
0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x31,0x1d, 0x0,0x0,0x0,0x30,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x31,0x1d,
0x0,0x0,0x1,0xa1,0xba,0xb6,0x16,0x20, 0x0,0x0,0x1,0xa1,0xba,0xb6,0x16,0x20,
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