Align terrain movement snowline parameters with shader and add polar land ice threshold

This commit is contained in:
bart
2026-11-08 20:59:53 +01:00
parent 72234a23a8
commit 73acd61c82
3 changed files with 17 additions and 4 deletions
+3 -2
View File
@@ -7,8 +7,9 @@ mountain_rock_height_km: 2.3 # Height in km >= 2.3 is rocky mountain
snow_height_km: 3.1 # Altitude in km >= 3.1 is high peak snow
polar_snow_line_enabled: true # Whether latitude reduces snowline altitude
polar_snow_line_base_km: 2.5 # Base snowline at temperate latitudes
polar_snow_factor_start: 0.88 # Latitude distFromCenter where polar cooling starts (polar caps only)
polar_snow_factor_end: 0.98 # Latitude distFromCenter where sea-level snowline is reached
polar_snow_factor_start: 0.40 # Latitude distFromCenter where polar cooling starts (matches simple.frag)
polar_snow_factor_end: 0.85 # Latitude distFromCenter where sea-level snowline is reached (matches simple.frag)
polar_land_ice_threshold: 0.72 # Latitude distFromCenter where sea-level polar ice starts (matches simple.frag)
# Slope and elevation movement penalties
# Elevation difference (deltaH in km) between hex centers