Align terrain movement snowline parameters with shader and add polar land ice threshold

This commit is contained in:
bart
2026-11-08 20:59:53 +01:00
parent 72234a23a8
commit 73acd61c82
3 changed files with 17 additions and 4 deletions
+3 -2
View File
@@ -7,8 +7,9 @@ mountain_rock_height_km: 2.3 # Height in km >= 2.3 is rocky mountain
snow_height_km: 3.1 # Altitude in km >= 3.1 is high peak snow
polar_snow_line_enabled: true # Whether latitude reduces snowline altitude
polar_snow_line_base_km: 2.5 # Base snowline at temperate latitudes
polar_snow_factor_start: 0.88 # Latitude distFromCenter where polar cooling starts (polar caps only)
polar_snow_factor_end: 0.98 # Latitude distFromCenter where sea-level snowline is reached
polar_snow_factor_start: 0.40 # Latitude distFromCenter where polar cooling starts (matches simple.frag)
polar_snow_factor_end: 0.85 # Latitude distFromCenter where sea-level snowline is reached (matches simple.frag)
polar_land_ice_threshold: 0.72 # Latitude distFromCenter where sea-level polar ice starts (matches simple.frag)
# Slope and elevation movement penalties
# Elevation difference (deltaH in km) between hex centers
+13 -2
View File
@@ -12,8 +12,9 @@ TerrainMovementConfig::TerrainMovementConfig()
snowHeightKm(3.1f),
polarSnowLineEnabled(true),
polarSnowLineBaseKm(2.5f),
polarSnowFactorStart(0.88f),
polarSnowFactorEnd(0.98f),
polarSnowFactorStart(0.40f),
polarSnowFactorEnd(0.85f),
polarLandIceThreshold(0.72f),
uphillSlopeMultiplier(4.0f),
downhillSlopeBonusMultiplier(2.0f),
minStepCost(0.25f),
@@ -77,6 +78,9 @@ bool TerrainMovementManager::loadConfig(const QString &filePath)
if (root.hasChild("polar_snow_factor_end")) {
m_config.polarSnowFactorEnd = root["polar_snow_factor_end"].asFloat(0.85f);
}
if (root.hasChild("polar_land_ice_threshold")) {
m_config.polarLandIceThreshold = root["polar_land_ice_threshold"].asFloat(0.72f);
}
if (root.hasChild("uphill_slope_multiplier")) {
m_config.uphillSlopeMultiplier = root["uphill_slope_multiplier"].asFloat(4.0f);
@@ -164,6 +168,13 @@ QString TerrainMovementManager::getTerrainType(int tx, int ty, Matrix2D<TerrainP
return "sneeuw";
}
}
if (distFromCenter >= m_config.polarLandIceThreshold) {
float tIce = std::max(0.0f, std::min(1.0f, (distFromCenter - m_config.polarLandIceThreshold) / 0.20f));
float polarLandIce = tIce * tIce * (3.0f - 2.0f * tIce);
if (polarLandIce > 0.5f) {
return "sneeuw";
}
}
}
// 4. Rocky mountain
+1
View File
@@ -41,6 +41,7 @@ struct TerrainMovementConfig {
float polarSnowLineBaseKm;
float polarSnowFactorStart;
float polarSnowFactorEnd;
float polarLandIceThreshold;
float uphillSlopeMultiplier;
float downhillSlopeBonusMultiplier;