Implement tile-targeted road route construction and OpenGL 3D layered road rendering
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@@ -56,7 +56,6 @@ protected:
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void drawFloatingTexts(QPainter &painter, const QMatrix4x4 &vMatrix);
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// City & Territory Overlays
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void drawCityBorders(QPainter &painter, const QMatrix4x4 &vMatrix);
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void drawRoadsOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
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void drawImprovementsOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
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void drawCityViewOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
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bool screenToHex(const QPoint &screenPos, const QMatrix4x4 &vMatrix, int &outX, int &outY);
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