Implement tile-targeted road route construction and OpenGL 3D layered road rendering

This commit is contained in:
bart
2026-11-08 22:45:12 +01:00
parent c47673575b
commit 745089df7c
6 changed files with 421 additions and 25 deletions
-1
View File
@@ -56,7 +56,6 @@ protected:
void drawFloatingTexts(QPainter &painter, const QMatrix4x4 &vMatrix);
// City & Territory Overlays
void drawCityBorders(QPainter &painter, const QMatrix4x4 &vMatrix);
void drawRoadsOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
void drawImprovementsOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
void drawCityViewOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
bool screenToHex(const QPoint &screenPos, const QMatrix4x4 &vMatrix, int &outX, int &outY);