Complete city production queue implementation
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@@ -14,6 +14,7 @@ tile_culture_cost: 10000
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food_to_inhabitants_ratio: 1.0
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default_unit_labor_cost: 1000
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unit_labor_cost_multiplier: 20
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max_production_queue_size: 6
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# Base yield breakdown per resource (default 500 per tick)
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base_yields:
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