This commit is contained in:
bart
2026-11-09 19:37:54 +01:00
parent 9f61bbd739
commit d4bd9f4711
2 changed files with 80 additions and 10 deletions
+80 -10
View File
@@ -62,6 +62,7 @@ SOURCES = main.cpp \
player.cpp \
yamlparser.cpp \
unitconfig.cpp \
buildingconfig.cpp \
pathfinder.cpp \
unit.cpp \
city.cpp \
@@ -69,7 +70,9 @@ SOURCES = main.cpp \
gamemanager.cpp \
unitrenderer.cpp \
localization.cpp \
terrainmovementmanager.cpp qrc_shaders.cpp \
terrainmovementmanager.cpp \
roadconfig.cpp \
actionneededmanager.cpp qrc_shaders.cpp \
moc_mainwindow.cpp
OBJECTS = main.o \
mainwindow.o \
@@ -81,6 +84,7 @@ OBJECTS = main.o \
player.o \
yamlparser.o \
unitconfig.o \
buildingconfig.o \
pathfinder.o \
unit.o \
city.o \
@@ -89,6 +93,8 @@ OBJECTS = main.o \
unitrenderer.o \
localization.o \
terrainmovementmanager.o \
roadconfig.o \
actionneededmanager.o \
qrc_shaders.o \
moc_mainwindow.o
DIST = shaders/simple.vert \
@@ -193,6 +199,7 @@ DIST = shaders/simple.vert \
player.h \
yamlparser.h \
unitconfig.h \
buildingconfig.h \
pathfinder.h \
unit.h \
city.h \
@@ -200,7 +207,9 @@ DIST = shaders/simple.vert \
gamemanager.h \
unitrenderer.h \
localization.h \
terrainmovementmanager.h main.cpp \
terrainmovementmanager.h \
roadconfig.h \
actionneededmanager.h main.cpp \
mainwindow.cpp \
qscenerenderer.cpp \
vertex.cpp \
@@ -210,6 +219,7 @@ DIST = shaders/simple.vert \
player.cpp \
yamlparser.cpp \
unitconfig.cpp \
buildingconfig.cpp \
pathfinder.cpp \
unit.cpp \
city.cpp \
@@ -217,7 +227,9 @@ DIST = shaders/simple.vert \
gamemanager.cpp \
unitrenderer.cpp \
localization.cpp \
terrainmovementmanager.cpp
terrainmovementmanager.cpp \
roadconfig.cpp \
actionneededmanager.cpp
QMAKE_TARGET = tiletest
DESTDIR =
TARGET = tiletest
@@ -424,8 +436,8 @@ distdir: FORCE
$(COPY_FILE) --parents $(DIST) $(DISTDIR)/
$(COPY_FILE) --parents shaders.qrc $(DISTDIR)/
$(COPY_FILE) --parents /usr/lib/x86_64-linux-gnu/qt5/mkspecs/features/data/dummy.cpp $(DISTDIR)/
$(COPY_FILE) --parents mainwindow.h qscenerenderer.h vertex.h tile.h terrain.h tilevertexinfo.h matrix2d.h face.h player.h yamlparser.h unitconfig.h pathfinder.h unit.h city.h terrainyieldmanager.h gamemanager.h unitrenderer.h localization.h terrainmovementmanager.h $(DISTDIR)/
$(COPY_FILE) --parents main.cpp mainwindow.cpp qscenerenderer.cpp vertex.cpp tile.cpp tilevertexinfo.cpp face.cpp player.cpp yamlparser.cpp unitconfig.cpp pathfinder.cpp unit.cpp city.cpp terrainyieldmanager.cpp gamemanager.cpp unitrenderer.cpp localization.cpp terrainmovementmanager.cpp $(DISTDIR)/
$(COPY_FILE) --parents mainwindow.h qscenerenderer.h vertex.h tile.h terrain.h tilevertexinfo.h matrix2d.h face.h player.h yamlparser.h unitconfig.h buildingconfig.h pathfinder.h unit.h city.h terrainyieldmanager.h gamemanager.h unitrenderer.h localization.h terrainmovementmanager.h roadconfig.h actionneededmanager.h $(DISTDIR)/
$(COPY_FILE) --parents main.cpp mainwindow.cpp qscenerenderer.cpp vertex.cpp tile.cpp tilevertexinfo.cpp face.cpp player.cpp yamlparser.cpp unitconfig.cpp buildingconfig.cpp pathfinder.cpp unit.cpp city.cpp terrainyieldmanager.cpp gamemanager.cpp unitrenderer.cpp localization.cpp terrainmovementmanager.cpp roadconfig.cpp actionneededmanager.cpp $(DISTDIR)/
$(COPY_FILE) --parents mainwindow.ui $(DISTDIR)/
@@ -495,8 +507,11 @@ ui_mainwindow.h: mainwindow.ui \
terrainmovementmanager.h \
player.h \
city.h \
roadconfig.h \
gamemanager.h \
terrainyieldmanager.h
buildingconfig.h \
terrainyieldmanager.h \
actionneededmanager.h
/usr/lib/qt5/bin/uic mainwindow.ui -o ui_mainwindow.h
compiler_yacc_decl_make_all:
@@ -513,7 +528,25 @@ main.o: main.cpp mainwindow.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o main.cpp
mainwindow.o: mainwindow.cpp mainwindow.h \
ui_mainwindow.h
ui_mainwindow.h \
qscenerenderer.h \
terrain.h \
tile.h \
vertex.h \
face.h \
tilevertexinfo.h \
matrix2d.h \
unitrenderer.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
player.h \
city.h \
roadconfig.h \
gamemanager.h \
buildingconfig.h \
terrainyieldmanager.h \
actionneededmanager.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mainwindow.o mainwindow.cpp
qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \
@@ -529,10 +562,14 @@ qscenerenderer.o: qscenerenderer.cpp qscenerenderer.h \
terrainmovementmanager.h \
player.h \
city.h \
roadconfig.h \
gamemanager.h \
buildingconfig.h \
terrainyieldmanager.h \
actionneededmanager.h \
pathfinder.h \
yamlparser.h
yamlparser.h \
localization.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qscenerenderer.o qscenerenderer.cpp
vertex.o: vertex.cpp vertex.h \
@@ -553,8 +590,11 @@ tile.o: tile.cpp tile.h \
terrainmovementmanager.h \
player.h \
city.h \
roadconfig.h \
gamemanager.h \
terrainyieldmanager.h
buildingconfig.h \
terrainyieldmanager.h \
actionneededmanager.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o tile.o tile.cpp
tilevertexinfo.o: tilevertexinfo.cpp tilevertexinfo.h \
@@ -580,6 +620,10 @@ unitconfig.o: unitconfig.cpp unitconfig.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o unitconfig.o unitconfig.cpp
buildingconfig.o: buildingconfig.cpp buildingconfig.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o buildingconfig.o buildingconfig.cpp
pathfinder.o: pathfinder.cpp pathfinder.h \
terrain.h \
matrix2d.h \
@@ -613,9 +657,12 @@ gamemanager.o: gamemanager.cpp gamemanager.h \
terrainmovementmanager.h \
terrain.h \
matrix2d.h \
buildingconfig.h \
roadconfig.h \
unit.h \
city.h \
terrainyieldmanager.h \
actionneededmanager.h \
pathfinder.h \
yamlparser.h \
localization.h
@@ -629,6 +676,7 @@ unitrenderer.o: unitrenderer.cpp unitrenderer.h \
matrix2d.h \
player.h \
city.h \
roadconfig.h \
pathfinder.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o unitrenderer.o unitrenderer.cpp
@@ -641,9 +689,31 @@ terrainmovementmanager.o: terrainmovementmanager.cpp terrainmovementmanager.h \
matrix2d.h \
unitconfig.h \
pathfinder.h \
yamlparser.h
yamlparser.h \
gamemanager.h \
player.h \
buildingconfig.h \
roadconfig.h \
unit.h \
city.h \
terrainyieldmanager.h \
actionneededmanager.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o terrainmovementmanager.o terrainmovementmanager.cpp
roadconfig.o: roadconfig.cpp roadconfig.h \
yamlparser.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o roadconfig.o roadconfig.cpp
actionneededmanager.o: actionneededmanager.cpp actionneededmanager.h \
yamlparser.h \
unit.h \
unitconfig.h \
terrainmovementmanager.h \
terrain.h \
matrix2d.h \
city.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o actionneededmanager.o actionneededmanager.cpp
qrc_shaders.o: qrc_shaders.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qrc_shaders.o qrc_shaders.cpp