Implement builder road construction with hex-edge auto-connection, winding rendering, and speed bonus

This commit is contained in:
bart
2026-11-08 21:52:34 +01:00
parent 4b237872eb
commit dfefb2d7fb
15 changed files with 620 additions and 16 deletions
+1
View File
@@ -56,6 +56,7 @@ protected:
void drawFloatingTexts(QPainter &painter, const QMatrix4x4 &vMatrix);
// City & Territory Overlays
void drawCityBorders(QPainter &painter, const QMatrix4x4 &vMatrix);
void drawRoadsOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
void drawImprovementsOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
void drawCityViewOverlay(QPainter &painter, const QMatrix4x4 &vMatrix);
bool screenToHex(const QPoint &screenPos, const QMatrix4x4 &vMatrix, int &outX, int &outY);