Implement city production projects for units and buildings
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@@ -134,6 +134,18 @@ protected:
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int cityId;
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};
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std::vector<CityBannerHit> m_cityBannerHits;
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struct CityProjectHit {
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QRect rect;
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CityProjectType type;
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QString id;
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};
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std::vector<CityProjectHit> m_cityProjectHits;
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QRect m_cancelProjectBtnRect;
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int m_cityProjectTab = 0; // 0 = Buildings, 1 = Units
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QRect m_tabBuildingsRect;
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QRect m_tabUnitsRect;
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};
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#endif // QSCENERENDERER_H
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