# Technology Tree Configuration # All gameplay values, science costs, layout coordinates, and prerequisite chains are configurable via YAML. technologies: pottery: id: "pottery" name: "Pottery" science_cost: 1000 column: 0 row: 0 icon: "images/improvements/granary.png" description: "Ceramic vessels for storing grain and preserving food supplies." animal_husbandry: id: "animal_husbandry" name: "Animal Husbandry" science_cost: 1000 column: 0 row: 1 icon: "images/resources/voedsel.png" description: "Domestication and breeding of livestock for food and labor." mining: id: "mining" name: "Mining" science_cost: 1200 column: 0 row: 2 icon: "images/resources/arbeid.png" description: "Extraction of stone and metal ores from the earth." sailing: id: "sailing" name: "Sailing" science_cost: 1500 column: 1 row: 0 icon: "images/units/galley.png" description: "Harnessing the wind to navigate coastal waters." prerequisites: - "pottery" writing: id: "writing" name: "Writing" science_cost: 1800 column: 1 row: 1 icon: "images/resources/kennis.png" description: "Recording laws, history, and scientific knowledge in script." prerequisites: - "pottery" archery: id: "archery" name: "Archery" science_cost: 1500 column: 1 row: 2 icon: "images/units/slinger.png" description: "Use of bows and arrows for superior ranged warfare." prerequisites: - "animal_husbandry" bronze_working: id: "bronze_working" name: "Bronze Working" science_cost: 1800 column: 1 row: 3 icon: "images/units/warrior.png" description: "Smelting copper and tin into durable bronze weapons and armor." prerequisites: - "mining" masonry: id: "masonry" name: "Masonry" science_cost: 1600 column: 1 row: 4 icon: "images/improvements/monument.png" description: "Cutting and laying stone for permanent fortifications and monuments." prerequisites: - "mining" celestial_navigation: id: "celestial_navigation" name: "Celestial Navigation" science_cost: 2500 column: 2 row: 0 icon: "images/units/galley.png" description: "Using the stars to guide maritime trade and exploration." prerequisites: - "sailing" - "writing" currency: id: "currency" name: "Currency" science_cost: 2400 column: 2 row: 1 icon: "images/resources/goud.png" description: "Standardized coinage enabling thriving markets and trade." prerequisites: - "writing" wheel: id: "wheel" name: "The Wheel" science_cost: 2200 column: 2 row: 2 icon: "images/actions/road.png" description: "Rotational mechanics for transport and water-powered mills." prerequisites: - "archery" - "mining" horseback_riding: id: "horseback_riding" name: "Horseback Riding" science_cost: 2500 column: 2 row: 3 icon: "images/actions/move.png" description: "Mounted cavalry tactics for rapid battlefield maneuvers." prerequisites: - "archery" iron_working: id: "iron_working" name: "Iron Working" science_cost: 2800 column: 2 row: 4 icon: "images/actions/attack.png" description: "Forging strong iron blades and heavy infantry armor." prerequisites: - "bronze_working" education: id: "education" name: "Education" science_cost: 3600 column: 3 row: 0 icon: "images/resources/kennis.png" description: "Higher learning institutions and systematic scientific inquiry." prerequisites: - "currency" - "celestial_navigation" engineering: id: "engineering" name: "Engineering" science_cost: 3400 column: 3 row: 2 icon: "images/resources/arbeid.png" description: "Advanced structural design, aqueducts, and mechanical contraptions." prerequisites: - "wheel" - "masonry" stirrups: id: "stirrups" name: "Stirrups" science_cost: 4000 column: 3 row: 3 icon: "images/actions/move.png" description: "Saddle stirrups enabling heavily armored shock cavalry." prerequisites: - "horseback_riding" - "iron_working" machinery: id: "machinery" name: "Machinery" science_cost: 4200 column: 4 row: 1 icon: "images/resources/arbeid.png" description: "Mechanical gears, crossbows, and specialized workshops." prerequisites: - "engineering" - "iron_working" gunpowder: id: "gunpowder" name: "Gunpowder" science_cost: 5200 column: 4 row: 3 icon: "images/actions/attack.png" description: "Explosive black powder revolutionizing firearms and siege warfare." prerequisites: - "machinery" - "stirrups"