/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.15.13 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************************************************/ #ifndef UI_MAINWINDOW_H #define UI_MAINWINDOW_H #include #include #include #include #include #include "qscenerenderer.h" QT_BEGIN_NAMESPACE class Ui_MainWindow { public: QWidget *centralWidget; QHBoxLayout *horizontalLayout; QSceneRenderer *openGLWidget; void setupUi(QMainWindow *MainWindow) { if (MainWindow->objectName().isEmpty()) MainWindow->setObjectName(QString::fromUtf8("MainWindow")); MainWindow->resize(606, 463); centralWidget = new QWidget(MainWindow); centralWidget->setObjectName(QString::fromUtf8("centralWidget")); horizontalLayout = new QHBoxLayout(centralWidget); horizontalLayout->setSpacing(6); horizontalLayout->setContentsMargins(11, 11, 11, 11); horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout")); openGLWidget = new QSceneRenderer(centralWidget); openGLWidget->setObjectName(QString::fromUtf8("openGLWidget")); openGLWidget->setFocusPolicy(Qt::StrongFocus); horizontalLayout->addWidget(openGLWidget); MainWindow->setCentralWidget(centralWidget); retranslateUi(MainWindow); QMetaObject::connectSlotsByName(MainWindow); } // setupUi void retranslateUi(QMainWindow *MainWindow) { MainWindow->setWindowTitle(QCoreApplication::translate("MainWindow", "MainWindow", nullptr)); } // retranslateUi }; namespace Ui { class MainWindow: public Ui_MainWindow {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_MAINWINDOW_H