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YAML

# Tile improvements configuration
# All values must be configurable via YAML as per AGENTS.md
farm:
id: farm
name: "Boerderij"
action: "boerderij_bouwen"
texture: "images/farm.jpeg"
texture_scale: 0.6 # World-space scale: 0.6 spans nicely across adjacent hexes without repeating unnaturally
texture_mapping: "world" # "world" = seamless across adjacent hex tiles; "hex" = centered per tile
valid_terrains:
- grasland
- tundra
yield_bonus:
voedsel: 1000