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Ascent-of-Man/config/buildings.yaml
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YAML

# City Buildings & Extensions configuration
# All gameplay values, required technologies, and obsolescence technologies are configurable via YAML
districts:
center:
id: "center"
name: "City Center"
max_buildings: 12
description: "The urban core and administrative center of the city."
buildings:
monument:
id: "monument"
name: "Monument"
district: "center"
labor_cost: 800
required_tech: ""
obsolete_tech: ""
food_modifier: 0.0
food_bonus: 0
labor_bonus: 0
culture_bonus: 250
science_bonus: 0
faith_bonus: 0
gold_bonus: 0
icon: "images/improvements/monument.png"
description: "+250 Culture per tick"
palisade:
id: "palisade"
name: "Wooden Palisade"
district: "center"
labor_cost: 700
required_tech: ""
obsolete_tech: "masonry"
food_modifier: 0.0
food_bonus: 0
labor_bonus: 100
culture_bonus: 100
science_bonus: 0
faith_bonus: 0
gold_bonus: 0
icon: "images/improvements/monument.png"
description: "+100 Production, +100 Culture/tick (Obsolete with Masonry)"
granary:
id: "granary"
name: "Granary"
district: "center"
labor_cost: 1000
required_tech: "pottery"
obsolete_tech: ""
food_modifier: 0.50
food_bonus: 0
labor_bonus: 0
culture_bonus: 0
science_bonus: 0
faith_bonus: 0
gold_bonus: 0
icon: "images/improvements/granary.png"
description: "+50% Food production in city"
library:
id: "library"
name: "Library"
district: "center"
labor_cost: 1200
required_tech: "writing"
obsolete_tech: ""
food_modifier: 0.0
food_bonus: 0
labor_bonus: 0
culture_bonus: 0
science_bonus: 350
faith_bonus: 0
gold_bonus: 0
icon: "images/resources/kennis.png"
description: "+350 Science per tick"
walls:
id: "walls"
name: "Stone Walls"
district: "center"
labor_cost: 1500
required_tech: "masonry"
obsolete_tech: "gunpowder"
food_modifier: 0.0
food_bonus: 0
labor_bonus: 200
culture_bonus: 200
science_bonus: 0
faith_bonus: 0
gold_bonus: 0
icon: "images/improvements/monument.png"
description: "+200 Production, +200 Culture/tick (Obsolete with Gunpowder)"
water_mill:
id: "water_mill"
name: "Water Mill"
district: "center"
labor_cost: 1600
required_tech: "wheel"
obsolete_tech: ""
food_modifier: 0.0
food_bonus: 200
labor_bonus: 250
culture_bonus: 0
science_bonus: 0
faith_bonus: 0
gold_bonus: 0
icon: "images/improvements/granary.png"
description: "+200 Food, +250 Production per tick"
market:
id: "market"
name: "Market"
district: "center"
labor_cost: 1800
required_tech: "currency"
obsolete_tech: ""
food_modifier: 0.0
food_bonus: 0
labor_bonus: 0
culture_bonus: 0
science_bonus: 0
faith_bonus: 0
gold_bonus: 400
icon: "images/resources/goud.png"
description: "+400 Gold per tick"
university:
id: "university"
name: "University"
district: "center"
labor_cost: 2800
required_tech: "education"
obsolete_tech: ""
food_modifier: 0.0
food_bonus: 0
labor_bonus: 0
culture_bonus: 100
science_bonus: 700
faith_bonus: 0
gold_bonus: 0
icon: "images/resources/kennis.png"
description: "+700 Science, +100 Culture per tick"
workshop:
id: "workshop"
name: "Workshop"
district: "center"
labor_cost: 2600
required_tech: "machinery"
obsolete_tech: ""
food_modifier: 0.0
food_bonus: 0
labor_bonus: 500
culture_bonus: 0
science_bonus: 0
faith_bonus: 0
gold_bonus: 0
icon: "images/resources/arbeid.png"
description: "+500 Production per tick"