bart
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eaa847ac27
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Improve road curve smoothness (C1 sin^2 curve) and crisp road surface/curb contrast
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2026-11-09 21:34:29 +01:00 |
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bart
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a8841f59d9
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Render roads directly as part of the tile texture in shaders/simple.frag
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2026-11-09 21:11:06 +01:00 |
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bart
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745089df7c
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Implement tile-targeted road route construction and OpenGL 3D layered road rendering
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2026-11-08 22:45:12 +01:00 |
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bart
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980e777199
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Complete city production queue implementation
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2026-11-08 22:30:13 +01:00 |
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bart
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dfefb2d7fb
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Implement builder road construction with hex-edge auto-connection, winding rendering, and speed bonus
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2026-11-08 21:52:34 +01:00 |
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