bart
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73acd61c82
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Align terrain movement snowline parameters with shader and add polar land ice threshold
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2026-11-08 20:59:53 +01:00 |
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bart
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72234a23a8
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build: update binaries and build artifacts
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2026-11-08 20:48:15 +01:00 |
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bart
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9fe4a631e4
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Fix elevation calculation and polar snowline threshold preventing unit movement
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2026-11-08 20:44:55 +01:00 |
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bart
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df6eac62ca
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Add VS Code build, launch, and IntelliSense configuration
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2026-11-08 17:12:35 +01:00 |
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bart
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abfac333eb
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Account for step cost in real-time unit movement speed
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2026-11-08 17:08:55 +01:00 |
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bart
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69362c6ef0
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Include terrainmovementmanager.h in unit.cpp
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2026-11-08 17:08:33 +01:00 |
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bart
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fa8ff1898d
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Use calculateStepCost with slope penalties in Pathfinder::findPath
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2026-11-08 17:08:20 +01:00 |
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bart
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23d31b8258
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Implement slope calculation and uphill/downhill step cost in terrainmovementmanager.cpp
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2026-11-08 17:08:07 +01:00 |
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bart
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9c57ea3b27
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Add slope calculation methods to terrainmovementmanager.h
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2026-11-08 17:07:22 +01:00 |
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bart
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eaddef5ff2
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Configure slope and terrain movement penalties in terrain_movement.yaml
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2026-11-08 17:07:09 +01:00 |
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bart
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408541c7e0
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update
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2026-11-08 17:06:47 +01:00 |
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bart
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17901ce25c
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Refactor farm building speed to builder unit action_speeds and enable infinite charges
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2026-11-08 17:01:26 +01:00 |
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bart
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55e4276025
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docs: add session git branching and no-build directive to AGENTS.md
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2026-11-08 16:54:02 +01:00 |
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bart
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1140dd562b
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stad
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2026-11-08 16:15:49 +01:00 |
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bart
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5af4581182
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units
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2026-11-08 15:42:54 +01:00 |
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bart
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dfd497d728
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init versie
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2026-11-08 11:22:15 +01:00 |
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