bart
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cefc57561b
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fix(build): align argument order in Pathfinder::findPath calls
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2026-11-09 19:33:55 +01:00 |
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bart
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c47673575b
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Implement action-needed queue bar at bottom of screen with oldest-first ordering and dismissal
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2026-11-08 22:39:20 +01:00 |
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bart
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980e777199
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Complete city production queue implementation
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2026-11-08 22:30:13 +01:00 |
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bart
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4eda595861
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fix(build): resolve compilation errors in gamemanager and qscenerenderer
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2026-11-08 22:07:15 +01:00 |
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bart
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8c907a5215
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Merge branch 'main' into session/builder-roads
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2026-11-08 21:55:44 +01:00 |
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bart
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dfefb2d7fb
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Implement builder road construction with hex-edge auto-connection, winding rendering, and speed bonus
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2026-11-08 21:52:34 +01:00 |
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bart
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43b8b1556d
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Implement default best-yield resource and long-press resource selection for city slots
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2026-11-08 21:43:11 +01:00 |
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bart
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4b237872eb
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Implement unit action queueing and busy state validation
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2026-11-08 21:31:56 +01:00 |
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bart
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f8cd221e37
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Implement city production projects for units and buildings
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2026-11-08 21:22:04 +01:00 |
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bart
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17901ce25c
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Refactor farm building speed to builder unit action_speeds and enable infinite charges
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2026-11-08 17:01:26 +01:00 |
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bart
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1140dd562b
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stad
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2026-11-08 16:15:49 +01:00 |
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bart
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5af4581182
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units
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2026-11-08 15:42:54 +01:00 |
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