bart
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eff6598555
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Remove unused .o files from tracking
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2026-11-09 22:16:56 +01:00 |
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bart
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8eda9a2532
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Implement target-tile selection and Shift-queueing for all unit actions
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2026-11-09 22:13:49 +01:00 |
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bart
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882c83ba13
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Fix scanline comb artifact in road shader by using integer-rounded tile coordinates
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2026-11-09 21:41:38 +01:00 |
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bart
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eaa847ac27
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Improve road curve smoothness (C1 sin^2 curve) and crisp road surface/curb contrast
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2026-11-09 21:34:29 +01:00 |
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bart
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4685451afe
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Add organic S-curve meandering to tile road texture shader
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2026-11-09 21:18:44 +01:00 |
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bart
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a8841f59d9
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Render roads directly as part of the tile texture in shaders/simple.frag
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2026-11-09 21:11:06 +01:00 |
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bart
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d266715418
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Implement technology tree, research queue by least remaining work, and unit/building tech availability & obsolescence
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2026-11-09 20:28:53 +01:00 |
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