Logo
Explore Help
Sign In
bart/Ascent-of-Man
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
47 Commits 1 Branch 0 Tags
main
Commit Graph
12 Commits
Author SHA1 Message Date
bart d266715418 Implement technology tree, research queue by least remaining work, and unit/building tech availability & obsolescence 2026-11-09 20:28:53 +01:00
bart 742ccdecb4 fix(build): declare drawActionNeededQueue and action needed queue structures in qscenerenderer.h 2026-11-09 19:31:10 +01:00
bart 745089df7c Implement tile-targeted road route construction and OpenGL 3D layered road rendering 2026-11-08 22:45:12 +01:00
bart 980e777199 Complete city production queue implementation 2026-11-08 22:30:13 +01:00
bart 8c907a5215 Merge branch 'main' into session/builder-roads 2026-11-08 21:55:44 +01:00
bart dfefb2d7fb Implement builder road construction with hex-edge auto-connection, winding rendering, and speed bonus 2026-11-08 21:52:34 +01:00
bart 43b8b1556d Implement default best-yield resource and long-press resource selection for city slots 2026-11-08 21:43:11 +01:00
bart f8cd221e37 Implement city production projects for units and buildings 2026-11-08 21:22:04 +01:00
bart 408541c7e0 update 2026-11-08 17:06:47 +01:00
bart 1140dd562b stad 2026-11-08 16:15:49 +01:00
bart 5af4581182 units 2026-11-08 15:42:54 +01:00
bart dfd497d728 init versie 2026-11-08 11:22:15 +01:00
Powered by Gitea Version: 1.27.3 Page: 18ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API